Caco*Asteroids
Collision detection is fundamental to many applications, including computer games, physical simulations, robotics and virtual prototyping. In computer games, collision detection ensures that the illusion of a solid world is maintained. Without collision detection, characters could go through walls and other obstacles. Collision detection involves algorithms checking for intersection of two given objects. Simulating what happens once a collision is detected is sometimes referred to as "collision response". In its basic development the collision detection and resolution algorithm supports circular shapes and handle an arbitrary number objects at the same time using a Quad tree.

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